Use this menu to select how big the spooled PICS file can be before Infini-D splits the file into multiple files.
Applies a random corrosive effect to a Surface. Gives the Surface the appearance of being "eaten away". Allows control over the density of the bump.
Applies a random corrosive effect to a Surface. Gives the Surface the appearance of being "eaten away". Allows control over the density of the bump.
Applies a random bump to a Surface. Allows control over the density of the bump.
Applies a random bump to a Surface. Allows control over the density of the bump.
Applies a water-ripple effect to a Surface. Allows control over the number and placement of these waves.
Applies a water-ripple effect to a Surface. Allows control over the number and placement of these waves.
No effect is currently applied to this Surface.
No effect is currently applied to this Surface.
Displays a grid and rulers in all drawing windows when checked.
Show Grid is on.
Displays a grid and rulers in all drawing windows when checked.
Show Grid is off.
Snaps all Workshop drawing and manipulation actions to a grid when checked.
Snap to Grid is on.
Snaps all Workshop drawing and manipulation actions to a grid when checked.
Snap to Grid is off.
Converts the selected points into "Smooth" points. The object will appear smooth at these points.
Dimmed because you do not have any points selected.
Converts the selected points into "Smooth" points. The object will appear smooth at these points.
Takes two points and creates a line between them. Use it to connect two separate lines. Note that you can only join endpoints of two lines.
Dimmed because you have no points selected or the two points selected are not endpoints.
Takes two points and creates a line between them. Use it to connect two separate lines. Note that you can only join endpoints of two lines.
Allows you to manipulate the points of your outline on an individual or group basis.
Points Menu
Use this menu to manipulate the points of your outline.
Points Menu
Use this menu to manipulate the points of your outline.
Use this menu to select from pre-defined View window sizes.
Use this menu to select from pre-defined View window sizes.
Use this menu to select from pre-defined View window sizes.
Sets the object to render in Best shading mode regardless of the mode of the View window.
Sets the object to render in Best shading mode regardless of the mode of the View window.
Sets the object to render in Best shading mode regardless of the mode of the View window.
Sets the object to render in Better shading mode regardless of the mode of the View window.
Sets the object to render in Better shading mode regardless of the mode of the View window.
Sets the object to render in Better shading mode regardless of the mode of the View window.
Sets the object to render in Fast shading mode regardless of the mode of the View window.
Sets the object to render in Fast shading mode regardless of the mode of the View window.
Sets the object to render in Fast shading mode regardless of the mode of the View window.
Sets the object to render at the current rendering mode of the View window.
Sets the object to render at the current rendering mode of the View window.
Sets the object to render at the current rendering mode of the View window.
Displays branches or "trees" representing the hierarchical relationships between objects.
Show trees is on.
Displays branches or "trees" representing the hierarchical relationships between objects.
Dimmed because you can't show trees at the moment.
Displays branches or "trees" representing the hierarchical relationships between objects.
Show trees is off.
Duplicates an object relative to a parent, creating a new object with the same proportions & orientation as the selected object had to its parent.
Dimmed because you have no object selected which is the child of another object.
Duplicates an object relative to a parent, creating a new object with the same proportions & orientation as the selected object had to its parent.
Duplicates the currently selected object tree. The new object tree will be of the same size, shape(s) and Surface type(s) as the old object tree.
Dimmed because you have no object selected to duplicate.
Duplicates the currently selected object tree. The new object tree will be of the same size, shape(s) and Surface type(s) as the old object tree.
Breaks a select Text block into individual letters for further editing, or for use in Surface Composition. This action is not undo-able and applies to all points in time. Use with caution!
Dimmed because you do not have a Text object selected.
Breaks a select Text object into individual letters for further editing, or for use in Surface Composition. This action is not undo-able and applies to all points in time. Use with caution!
Allows the extrusion of Truetype‚Ñ¢ fonts.
Allows the extrusion of Truetype‚Ñ¢ fonts.
Allows the extrusion of Truetype‚Ñ¢ fonts.
Dimmed because you do not have a Scene file open, are in the WorkShop or you do not have Truetype installed.
Allows the extrusion of Truetype‚Ñ¢ fonts.
Edits a lathe, extrude or freeform object's shape and sets it for all points in time. This will result in a single, non-morphing shape for the object.
Dimmed because there is no lathe, extrude or custom object selected.
Edits a lathe, extrude or freeform object's shape and sets it for all points in time. This will result in a single, non-morphing shape for the object.